In this time of mundane games, repetitive gameplay and
overly exploited genres, it feels good to have some fresh air with some of the
old genres resurfacing once again. The credit, of course, goes to the
chivalrous indie developers who, still in this world of capitalist gaming
industry, light up our hearts with their spirit of creativity. One such genre
that is gaining momentum by leaps and bounds is the 'space simulation' genre.
This time alone in E3 2014, there were a few groundbreaking titles that truly
inspired awe - quite an achievement given the nature of mediocre games these
days.
Although it was a delight for me to experience all the
latest games that are going to hit the market eventually, the one that truly
turned my head and left me speechless was 'No Man's Sky'. This game literally
beggars all description as no one has ever attempted to build or even conceive
a game of such scale. This is basically a procedurally generated massive game,
which may sound simple, but, as the saying goes, you got to see it to believe.
The mesmerizing vistas and the bizarre environment teeming with unique flora
and fauna on a seemingly alien planet are just the beginning of the story. This
vast exploration game takes you on the journey to explore countless planets,
and the best part is: you get to have your own space ship to fly off into space
and back into different planets. How big is the size of the world you ask?
Well, would it impress you if I were to tell you that every single player will
be starting off on a different planet of his/her own? Can you now imagine the scale
of this game? Besides the expansive universe, the vibrant visuals and dynamic
environments are just sight of sore eyes.
What happens when you marry the genre of space
simulation with first person shooter? You get a game called 'Dreadnought'. This
free-to-play action space simulation game is just what the E3 had been missing
all along. We have all played fast paced action games where little thinking and
more reflexes are required. We have also seen previous space simulation games
where your little pea sized craft sometimes gets into a pathetic situation with
a gigantic mother-ship of some kind, and you die wishing that only if you had
one of those humongous ships at your command. To fill this void in your little
world of gaming, 'Dreadnought' fills right in. This free-to-play massively
online game puts you in a team battle where you fight off against the enemy
ships using skills and tactics (not reflexes). Ever played 'World of Tanks'? If
so, then you will know exactly what I am talking about.
These are just a few titles of space simulation games
that are going to leave a good long lasting mark on this genre; however, a game
that will not only revitalize the genre to the backbone, but also revolutionize
the gaming industry itself is 'Star Citizen'. Star Citizen is the largest crowd
funded Kickstarter project to date. With Chris Roberts, the chief developer of
ever green titles such as Freelancer and Starlancer, at the helms, Star Citizen
is on its way to becoming one of the largest PC exclusive game in the industry.
The reason why this game is PC exclusive is quite simple: the consoles just
cannot handle the demand of the graphics that are being run on this game. Using
modified Cry Engine 3, this game is set in an open universe with tons of
exploration to be done, battles to be fought and places to be conquered.
There are many other games from this genre that are in
development and very few in market such as EVE Online, Kerbal Space Program,
Elite: Dangerous and Limit Theory and it all just goes to show the rebirth of
the long lost genre. It is high time that the developers put on their creative
hats and the gamers open up their mind to new stuff. Only then will genres like
these truly flourish, proliferate and prosper.
By M Qazi
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